
Lantern & Lock
Ten Heartbeats
Out now · FreeTen short games, ten seconds each, three heartbeats to lose. Tap, dodge, catch, slice and balance until the clock or your heart gives out.
An independent house of makers. Our studios build games, software and pictures, each in its own voice, all held to one standard of craft.
Cinderwright sets the standard and carries the work to its players, users and audiences. The studios do the making.
Games of the hollow hill and the hedge at dusk. Bargains with what lives under the briar, doors that open only once, a light you should not follow.
Applications for work and everyday life, built to be clear, quick and dependable. Each tool starts with a real problem and ships only when it solves it.
Stories told after dark, the way they were told around the fire: films, serialized tales, scores and sound, for the screen and for the headphones.

Open playtests, release nights and live sessions are announced here first.
Playtest requests, press, partnerships, commissions and events all reach the same desk, and every letter is read.
herald@cinderwrightstudios.com