Cinderwright
Cinderwright Studios

Three studios, one fire.

An independent house of makers. Our studios build games, software and pictures, each in its own voice, all held to one standard of craft.

The Works

Out now, in testing, and on the bench.

A dark red heart hangs on a chain above a fog-covered stone floor.
Lantern & Lock

Ten Heartbeats

Out now · Free

Ten short games, ten seconds each, three heartbeats to lose. Tap, dodge, catch, slice and balance until the clock or your heart gives out.

A small round table and a single lit candle in an old papered parlour at night.
Lantern & Lock

Candlewick Patience

In playtesting

Draw-three solitaire by the light of one candle. Every wasted move costs wax. Let the flame gutter and the cards begin to look back.

Ka Leo o ka Pō Studios

Roanoke, Grown

In production

In 1587 a whole colony walked into a fog and never came out. The town it found is still there, and it keeps an archive of everyone the fog has taken since. An anthology told by the people trapped inside.

Events

Playtests, premieres and nights at the table.

Open playtests, release nights and live sessions are announced here first.

The Herald

Write to the house.

Playtest requests, press, partnerships, commissions and events all reach the same desk, and every letter is read.

herald@cinderwrightstudios.com
PlaytestersTell us which work you would like to test and what you play on. Invitations go out in small numbers.
Press and creatorsKeys, images and early builds are available on request.
CommissionsQuenchline takes a small number of software projects each season.